It was a dark and stormy night. In the quiet village of Greenest, five strangers happen to be spending the night.
Flint, a human Ranger, along with an elven compatriot, is on a mission to track the kobolds that have been harassing the region. The compatriots are staying at the cottage of another ranger’s relatives.
Kurshk, a well-meaning Barbarian with a fearsome reputation is at the tavern, where he seems to be on course to spend the entire night on a barstool.
Lydia, a Bard who has traveled and entertained audiences with her songs since her childhood, is en route to Baldur’s Gate. She hopes to hook up with other travelers for protection, and is spending the night in an attic room at the inn.
Chinacum (who has travelled with Lydia !) is a closed-mouthed, half-elf Warlock. He is taking up another barstool at the same tavern as Kurshk.
Cid, a human Druid, has spent most of his life in the wilderness, and prefers animals to people. He has stopped for the night at a park in Greenest.
Suddenly, an apparition enters into the dreams of Flint, Lydia and Cid, and into the drunken thoughts of Kurshk! It is an old man standing in a city of shadows. “Wake, child. Your presence is needed in the waking world!” he says, and black birds swoop directly at each of them.
Flinching awake, Lydia hears a scratching sound. As she tries to identify it, debris and sharp claws emerge through the ceiling as a small reptilian face appears. Lydia swiftly draws her knife and holds it to the creatures throat. “Who are you, and what do you want?” she cries.
Meanwhile, In the tavern, the doors blast open as another creature bursts in. Chinacum stands back and watches while Kurshk fiercely attempts to bash in the creature’s skull. Although he lands a solid hit, the creature does not die.
Cid, who has been sleeping under the stars, hears skittering noises and cautiously moves to investigate. He discovers a house with a bashed-in door, and is just in time to see Flint and his compatriot being attacked by a creature he identifies as an “urd,” a flying kobold. Flint fights back, but his arm is severely wounded. His compatriot has been killed. Cid throws a flame and heavily wounds the attacking kobold.
Lydia brutally interrogates her assailant, who reveals that “General Lamentation,” a Tiefling for the Cult of the Dragon, has ordered that all Greenest villagers be killed. Lydia slays the kobold and flees to the tavern, seeking help. There, Chinacum has joined the fray and has killed the kobold intruder. Lydia, Chinacum, and Kurshk together leave the tavern and immediately see and hear a wailing Elven woman and two crumpled forms in the square, surrounded by menacing kobolds.
Flint, in the nearby cottage, wraps the body of his dead compatriot, alerts his hosts, and departs with Cid. In the square they are confronted with the same scene.
Using their various skills of weapon and magic, the travelers work together to pick off and kill each of the kobolds and rescue the Elven woman. The crumpled forms are her son and daughter. Her son has miraculously survived, but her daughter has been killed, shocking the woman into inaction. Lydia rushes to her side and croons a healing, soothing song to comfort and revive her.
The travelers, along with the Elven woman and her son, then make haste to depart the village, but Cid’s powers of perception lead them to discover a house with ten refugees huddled inside. Eight humans, a dwarf and a Halfling are in a state of fear and agitation. Lydia uses her powers of song to soothe and quiet them, and Flint leads them all stealthily to the eastern edge of the walled village to escape.
Unfortunately, the eastern gate is heavily guarded by seven kobolds and a masked humanoid. Cid casts a diversionary spell and draws off three of the kobolds. Lydia casts a sleep spell and puts the other four kobolds to sleep. Only the thoroughly alarmed, masked humanoid now guards the gate!